You may not know this, but pirates apparently love daisies. They love them so much that they would fight all kinds of sea creatures (and seagulls) to protect their daisy patch, and that’s exactly what they will do in this tower defence game created by Grant Skinner. Davy Jones is sending his scurvy minions to steal your most valuable possessions: your daisies. Only your stalwart crew can stop them before they take all your fragrant flowers to the murky depths. Hire new crew members and place them strategically to prevent the creeps from nabbing your daisies and returning to the water from whence they came.
Comments from the Author:
We started out by building core game logic, and a simple library to manage canvas state. We profiled performance, then revisited some of our initial ideas to work with the limitations we found. Overall, we found working with JS to be a lot easier than we expected. Picking up the language was a breeze, and we were able to apply the processes and approaches we’ve developed from years of working on interactive content with Flash. There is a certain amount of fun and freedom afforded by a dynamic scripting language, though the lack of strict typing, compiler time errors, and language-level support for inheritance (ie. no super keyword) were frustrating but manageable.