FreeCiv.net

FreeCiv is a free and open source empire-building strategy game inspired by the history of human civilization. FreeCiv.net is a fork of the original project, designed to run in a web browser. The game can be played online against other players, or in single player mode against AI opponents. The game uses the HTML 5 canvas element to render the isometric map.

Civilised

Comments from the author:

The idea of creating a version for Freeciv which would be playable online in a browser came about some time in 2007, and this project has evolved into what it is now since then.

Info

Type:
Games, Strategy
Author:
Andreas Rosdal
Posted on:
January 19th, 2010
Posted by:
Andi Smith
Views:
8360

Rating

4

Your Rating:
1 Star2 Stars3 Stars4 Stars5 Stars

Works on

BETA Please let us know if you find FreeCiv.net works in other browsers by leaving a comment below.

Comments

R. D. Flowers

Not a canvas problem, I guess, but playing through the web client does not allow any diplomacy. That means no cease fires, truces, alliances; you will be in the default state of war with all parties. I think that will also drastically curtail any use ( even hostile ) of diplomats and spies. I also suspect other relevant controls ( to the game as a whole ) are missing.

I only played the single person game against 4 computer opponents because I never found another human player available at freeciv.net .

Also be aware that freeciv has been around a looong time, and the fans got VERY good, and do something similar to sniping on EBAY with game turns, even using special adapted clients with devastating effect. You probably want to be in a web-client-only game, if multiplaying using a web client. Also, much of the fan base/ host base got burnt out/ spent out by about 2006.

I do applaud the development of web standards, and canvas specifically, that allows the web client to exist. The rendering looked good to me ( I am using Seamonkey 2.0.3 in Ubuntu Hardy (8.04) on a Dell Inspiron 8200 ).

Posted on March 11, 2010

Socapex

Worst implementation of civilization ever. Don’t bother. Though on the technical aspect, congratulations! Please make this a game, it would be a block buster :)

Posted on May 1, 2010

Zeljko

Again too much code and too much time spent on using canvas instead of AS3… beside… this is still a pseudo 3d instead of native 3d… which mens more and more code… and do you really think that some user cares whether he is using flash or html5 ??? in most of cases he dose not even know what html is…

Posted on June 17, 2010

Zeljko

Beside when you tell you client that he will need to pay for 10 developer more than he will actually pay… and that that will take more time to develop and it will still not work on I pad …

Posted on June 17, 2010

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