FreeCiv is a free and open source empire-building strategy game inspired by the history of human civilization. is a fork of the original project, designed to run in a web browser. The game can be played online against other players, or in single player mode against AI opponents. The game uses the HTML 5 canvas element to render the isometric map.


Comments from the author:

The idea of creating a version for Freeciv which would be playable online in a browser came about some time in 2007, and this project has evolved into what it is now since then.


Games, Strategy
Andreas Rosdal
Posted on:
January 19th, 2010
Posted by:
Andi Smith



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R. D. Flowers

Not a canvas problem, I guess, but playing through the web client does not allow any diplomacy. That means no cease fires, truces, alliances; you will be in the default state of war with all parties. I think that will also drastically curtail any use ( even hostile ) of diplomats and spies. I also suspect other relevant controls ( to the game as a whole ) are missing.

I only played the single person game against 4 computer opponents because I never found another human player available at .

Also be aware that freeciv has been around a looong time, and the fans got VERY good, and do something similar to sniping on EBAY with game turns, even using special adapted clients with devastating effect. You probably want to be in a web-client-only game, if multiplaying using a web client. Also, much of the fan base/ host base got burnt out/ spent out by about 2006.

I do applaud the development of web standards, and canvas specifically, that allows the web client to exist. The rendering looked good to me ( I am using Seamonkey 2.0.3 in Ubuntu Hardy (8.04) on a Dell Inspiron 8200 ).

Posted on March 11, 2010


Worst implementation of civilization ever. Don’t bother. Though on the technical aspect, congratulations! Please make this a game, it would be a block buster :)

Posted on May 1, 2010


Again too much code and too much time spent on using canvas instead of AS3… beside… this is still a pseudo 3d instead of native 3d… which mens more and more code… and do you really think that some user cares whether he is using flash or html5 ??? in most of cases he dose not even know what html is…

Posted on June 17, 2010


Beside when you tell you client that he will need to pay for 10 developer more than he will actually pay… and that that will take more time to develop and it will still not work on I pad …

Posted on June 17, 2010


Zeljko Freeciv was always a 2d isometric game, and if you say 3d is less code, then go read some books. As you’re probably flash fanboy, bitch as much as you want, but flush sucks. How many years Adobe ports it’s dumb invention to 64bit linux?! There was a beta but it’s gone now. So sorry, HTML5 canvas is now a lot more portable than flash and has less memory leaks and problems in general.

Great work guys, keep showing those flash fanboys that their time will soon be over!

Posted on September 7, 2010


nice, i very like the new online version ;o) (especialy the full html5 map, technicaly superbe) ;o)

Posted on October 26, 2010


And still, instead of congratulating some great work done, the trolls keep fighting over who is better. Please, do pay attention to the fact that the game wasn’t made to show that HTML5 tag is better than using AS3, but to show possibilities that this new technology opens to all developers which are open-minded enough.

Posted on February 11, 2011

m hindle

I think it’s a great game – but not for me, which is a shame, as I was a Civ addict for about 6 years. Unfortunately, the computer opponents appear to be a total nightmare – and quite frankly I haven’t got the time/inclination to try and figure out ways around problems created by NPCs. Obviously they can be got around, but equally obvious to me is I don’t have the time to spare studying it – I was hoping to pick up as I played – hope was the operative word :P

Had a few friends recommend it to me – although they’d both stopped playing it – funnily enough – for the reasons above. Could really do with some even more noobish level to begin with – it is horribly demoralising to find out that the computer opponent is miles ahead when you think you are doing so well – and this seems to occur game after game.

Again – great game, but possibly only for Civ obsessives who are prepared to put the effort in.

Posted on March 21, 2011


link dead

Posted on October 2, 2011


Unfortunately has been discontinued and is down since middle 2011. But luckily, these days there seems to be new interest in it and all its code has been imported into an official branch of Freeciv, rising up new development attention.

Unhappily, also the Freeciv forum went offline in March, and has never been restored since then, heavily fading the community size.
For those interested, a guy come into IRC two weeks ago informing he managed to restore the forum and its messages under a provisional address ( that hopefully will get the official address soon.
So, while is still offline for now, at least forum is alive.

Posted on May 24, 2012


Sweet blog! I found it while surfing around on Yahoo News.
Do you have any suggestions on how to get listed in Yahoo
News? I’ve been trying for a while but I never
seem to get there! Appreciate it

Posted on October 6, 2014

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